Tango LOGO

(Discuss literally anything here including introductions)

Tango LOGO

Postby PrerendeRED » Apr 26, 2013 2:42 pm

A slug? How long is the game in development for? By the time it releases it's gonna be 4 years? Is that what slug's referring to? :lol:
User avatar
PrerendeRED
 
Posts: 65
Joined: April 2013
Has thanked: 4 times
Been thanked: 0 time
Favorite Title: Resident Evil 1
PSN: TVippy
XBL: TVippy
Wii U: TVippy
Steam: fear_itself

Re: Tango LOGO

Postby Yama » Apr 26, 2013 3:23 pm

Kind of ironic, though I'll take quality > quantity any day.
User avatar
Yama
Since 1996...
Site Admin
 
Posts: 324
Joined: October 2012
Location: Los Angeles
Has thanked: 46 times
Been thanked: 34 times

Re: Tango LOGO

Postby PrerendeRED » Apr 26, 2013 3:46 pm

No question about it. But if you think about it, Mikami was always a quick maker. He worked fast in the past. Although, not so much with RE4, but then again it suffered 4 iterations.
User avatar
PrerendeRED
 
Posts: 65
Joined: April 2013
Has thanked: 4 times
Been thanked: 0 time
Favorite Title: Resident Evil 1
PSN: TVippy
XBL: TVippy
Wii U: TVippy
Steam: fear_itself

Re: Tango LOGO

Postby Yama » Apr 26, 2013 3:49 pm

Very true. In fact when you come right down to it, Biohazard 4's final product was created fairly quickly too seeing as it had four iterations.
User avatar
Yama
Since 1996...
Site Admin
 
Posts: 324
Joined: October 2012
Location: Los Angeles
Has thanked: 46 times
Been thanked: 34 times

Re: Tango LOGO

Postby PrerendeRED » Apr 26, 2013 3:59 pm

So here's hoping he's got a long and content rich game cooked there for us. :) In Mikami we still trust.
User avatar
PrerendeRED
 
Posts: 65
Joined: April 2013
Has thanked: 4 times
Been thanked: 0 time
Favorite Title: Resident Evil 1
PSN: TVippy
XBL: TVippy
Wii U: TVippy
Steam: fear_itself


Return to Off Topic

Who is online

Users browsing this forum: No registered users and 5 guests