After thinking about Mikami´s definition of survival horror and the response of some people over the net claiming that survival horror never died it only shifted to mods and indie studios I still ponder about the definition of survival horror and if such a genre even exists in the first place. According to Mikami a survival horror has to be scary but it also has to give you a thrill by allowing the players to defeat the horror(presumably by using weapons to defend yourself). There has to be a balance of both and I would like to put an emphasis on being able to defeat the horror because this means that to Mikami a game that has no weapons or means to defend yourself is not pure survival horror. He also puts a note on low resources. This would just mean that games like Amnesia or similar games that feature no combat whatsoever and games like Dead Space are not really survival horror games but just plain horror games or action horror.
Now the really interesting part starts because I know there is people that would seriously debate this last claim. They would just say something like how is Amnesia not a survival horror game if you are trying to survive a haunted castle. Similar thing with Dead Space. All of this just makes me wonder what the true definition of survival horror really is. Seems to be that depending on the person the definition of survival horror can vary a lot. Is it even fair to call it a genre? Who should we believe? Mikami, the general public, wikipedia?