-Old school mechanics. No reloading your clip, hold as many weapons as you want, health and ammo pick-ups etc. NO REGENERATING HEALTH.
-Dying results in a crazy fatality scene depending on what killed you.
-Enemies can teleport in for old-school style ambushes.
-Sprinting, double-jumping and mantling are all possible, making for very fluid motion during combat.
-At least one weapon, the combat shotgun, has an alternate fire mode, which allows you to charge up and release multiple shells in rapid succession.
-Revenants now have jetpacks and can hover about while firing rockets at you.
-Fast-paced combat against multiple enemies at once.
-Set outside a massive UAC research facility on Mars as it's being invaded by the forces of Hell.
-Hellknights, cyberdemons, revenants, mancubii, and other classic monsters were spotted throughout the demo.
-Game Engine idTech 6 .
from sound of this the Next Doom game is inspired by fan made Brutal doom it is nice to see devs take inspiration from the fans.
Last edited by ghostcall
on Jul 23, 2014 11:05 am, edited 3 times in total.
''Don't change the product to meet what the market is, stick to what It's meant to be in your own vision, and people who share that vision will eventually come'' -Brian Hong.