I got in late last night, had to run a few unexpeted errands after work, but I was able to play for maybe an hour. I took my time checking things out in the Torrens and once I got on Sevastopol, I wanted to see every nook and cranny before moving on. It's a beautiful game.
Once you get on Sevastopol, you sense the change in mood. I felt safe and almost cozy on the Torrens but then I felt a weight on my shoulders as soon as I walked into that first dark corridor from the decompression chamber on Sevastopol. It's a feeling of dread. I know the Alien isn't going to show up this early in the game, but I'm still terrified of turning a corner and seeing it in the distance. The sound work in this game is phenominal. I always compare sound quality in games to Thief: The Dark Project because sound was so important in that game and it was done perfectly (for the time), but Isolation completely blows it out of the water. The clinks and scratches I heard overhead in the vents and the bumps and cracks echoing through the halls made me very uneasy. I can't wait to spend more time with it this evening. I've been waiting for a game like this for years.
"Sometime you're in a medieval castle, and before you know it you're riding a Steamboat."