Terra2500 wrote:None they didn't release. They aren't planning to...
LeonEvil666 wrote:Anybody know if Bethesda will release a playable demo of the game? A demo that we can download and play. That would be awesome, than we can feel the Control mechanics etc.. And then we have had something to play till the full game releases.
dan76 wrote:Well, from the gameplay I've seen I'm not too keen on how Sebastian seems to jog everywhere. Do you hold a button to jog or is it just pressing the analogue stick in any direction.
How tight or "floaty" is the aiming? Did you get to see any options for adjusting the sensitivity of the camera and movement.
I guess these are fairly boring questions, but I can't believe in all the stuff I've read in previews from so called journalists no one has any details about this stuff. It's a game after all and control is all important (to me).
dan76 wrote:Thanks for the impressions. Sounds good, though I liked how in RE4/5 you always walked until having to press a button to run. It made me play the game in a more considered way. I guess that's not the norm these days as you have walk, jog and run.
TEW also appears to have the crouch or stealth mode, which I guess alters things again (?). I imagine that no matter how far the analogue stick is pushed you stay in crouch mode.
As I haven't watch many videos, does the camera automatically centre behind you or is it completely free and controllable with the right stick? Also, does pulling back on the left stick make Sebastian step backwards or circle round to face the camera. From the clips I've seen it seems to do both depending on the situation.
Again, technical questions and I'm mainly asking because I'm avoiding anything related to actual situations, story and surprises in the game - and I'm craving new info! Any more impressions are welcome.
dan76 wrote:Thanks again for the impressions. I've got to say it sound similar to RE6 minus the diving about... which isn't so great. The Last of Us seems to be a middle ground where pulling back on the left stick makes Joel step backwards, but the camera is completely free. .
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