Rikitatsu wrote:What do you mean? 90% of the DLCs is forced Stealth with no way to defend yourself. Save for for a few encounters in The Consequence. It definitely falls short on Mikami's definition.
t's not really abstract at all, both Mikami, Tango, and Bethesda were trumpeting this definition since the game was teased back in 2012, they did it over and over again in countless interviews.
Mikami coined the term "Survival Horror" with Resident Evil 1, so if anyone knows what Survival Horror means, it's him. The DLCs are like Outlast and Amnesia, for the most part.
Evading things that can slaughter you in seconds, when you have nothing to defend yourself – in a horror setting – is, in fact, survival horror. Also, you do end up eventually overcoming the things that haunt you. You eventually get a gun, and when you do, you take your revenge on the Shade. She dies for good, and kicking/crushing the spotlight is a very satisfying moment. Boom. Definition fulfilled. Also, you overcome the leader of Mobius in the final encounter of The Consequence.
What do you think the Tango staff, or even Mikami himself, would say if you asked him this question? They would undoubtedly call The Assignment and The Consequence survival horror. You're high if you think otherwise.