Realism

(Discuss the game)

Re: Realism

Postby XiuJu » Nov 07, 2012 5:55 pm

That art work reminds me of my school art GCSE exam though mine wasn't as good. That's really brought back some fond memories.
User avatar
XiuJu
 
Posts: 15
Joined: November 2012
Has thanked: 0 time
Been thanked: 0 time

Re: Realism

Postby yurieu » Nov 07, 2012 8:22 pm

dammit. i didnt see the artworks here and posted on news. hope yama dont BAN! me.

for all i read here, someone should make a poll, "who want this to be like RE4 beta?"
User avatar
yurieu
 
Posts: 18
Joined: November 2012
Location: Brazil
Has thanked: 0 time
Been thanked: 0 time

Re: Realism

Postby VteX » Nov 08, 2012 10:02 am

yurieu wrote:dammit. i didnt see the artworks here and posted on news. hope yama dont BAN! me.

for all i read here, someone should make a poll, "who want this to be like RE4 beta?"

yaaa! it's better to have that on the poll with has a creepy atmosphere and Both Static and over the shoulder camera.
User avatar
VteX
 
Posts: 15
Joined: November 2012
Location: Portugal
Has thanked: 0 time
Been thanked: 0 time

Re: Realism

Postby Eiland » Jan 11, 2013 3:21 pm

yes pro realism psychosis hallucinations , no zombies but crazy mutant cannibals eating themselves, each-other and you off-course, just feed them someone else so you can pass freely. But quietly or you'll disturb them

Oh and please give them genitalia, as for realism
Eiland
 
Posts: 4
Joined: January 2013
Has thanked: 0 time
Been thanked: 0 time

Re: Realism

Postby CandyLander » Feb 04, 2013 1:07 pm

^^^^^^^^^^^^ loool what do you mean with "give them genitalia"? do you want them to be naked? >_<

the idea of crazy people attacking each other and no mutants is cool, but the artworks show us some mutant people/dogs and possibly someone with a gas mask like hunk's. so it's probably about contamination.
Lost in the fog
User avatar
CandyLander
 
Posts: 66
Joined: December 2012
Has thanked: 11 times
Been thanked: 0 time

Re: Realism

Postby Rikitatsu » Feb 04, 2013 2:55 pm

CandyLander wrote:^^^^^^^^^^^^ loool what do you mean with "give them genitalia"? do you want them to be naked? >_<

the idea of crazy people attacking each other and no mutants is cool, but the artworks show us some mutant people/dogs and possibly someone with a gas mask like hunk's. so it's probably about contamination.

Yeah, but we have to keep in mind that those artworks might not be releated to ZWEI at all...
Image
User avatar
Rikitatsu
Moderator
 
Posts: 1488
Joined: November 2012
Has thanked: 171 times
Been thanked: 229 times

Re: Realism

Postby MaiyagyGery » Mar 26, 2013 8:49 am

How about to make someone terrified without them knowing what's their source of fear.
Just like what makes you scare when you are in a room full of light?
I've tried so many ways to make this but it's too hard even when you suggest the player "This game is based on real story".
How to make the players mental going down even there are many people in the room played the game.
:D
User avatar
MaiyagyGery
 
Posts: 9
Joined: March 2013
Location: Indonesia
Has thanked: 0 time
Been thanked: 0 time

Re: Realism

Postby Nemesis85 » Mar 28, 2013 3:35 am

In addition to realism in story and graphics, I think Sound effects of a game play a key role in making a game realistic. the sound of your gun, footsteps, stuff breaking, even if there is fire.
User avatar
Nemesis85
 
Posts: 302
Joined: February 2013
Has thanked: 41 times
Been thanked: 15 times

Re: Realism

Postby Danfromumbrella » Apr 26, 2013 11:00 pm

Make this grounded in reality how classic Resident Evil games were ( not the more Hollywood action flick ones we are getting today)...I'm also fine with Psychological fear mixed in which seems to be borrowing from RE 3.5. ( that's cool with me)
Danfromumbrella
 
Posts: 64
Joined: April 2013
Has thanked: 0 time
Been thanked: 2 times

Previous

Return to The Evil Within | Psychobreak

Who is online

Users browsing this forum: Google [Bot] and 10 guests