The Evil Within's Save System Explained

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The Evil Within's Save System Explained

Postby Rikitatsu » Jul 17, 2013 11:50 pm

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Many were wondering whether or not The Evil Within will use a Save Point system or a Checkpoint system, but it would seem the game, at it current stage, will utilize both. Bethesda community manager, Matt Grandstaff, explained just how this will play out:

"Right now the game has it where you can only save at save points. That being said, there are set checkpoints you can come back from if you die during a gameplay session."

Source: Bethesda Boards.
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Re: The Evil Within's Save System Explained

Postby Cyberote » Jul 18, 2013 3:01 am

So it's like Resident Evil 4's save system. Pretty cool 8-)
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Re: The Evil Within's Save System Explained

Postby DampRevil » Jul 18, 2013 6:40 am

Yeah, It sounds just like Resident Evil 4!
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Re: The Evil Within's Save System Explained

Postby ProgenitorCastle » Jul 18, 2013 9:41 pm

Save points...yes!
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Re: The Evil Within's Save System Explained

Postby Spera01 » Jul 19, 2013 4:42 am

RE4's save system huh? Sounds good to me! :)
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Re: The Evil Within's Save System Explained

Postby Morir es vivir » Jul 23, 2013 12:45 am

Yeah i liked BH4 save system 2. Im pretty comfy with this decision.
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Re: The Evil Within's Save System Explained

Postby Nemesis85 » Jul 23, 2013 3:46 am

Can someone briefly say how the saving system was in RE 4?!! sorry my memory is not working very well these days lol
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Re: The Evil Within's Save System Explained

Postby Spera01 » Jul 23, 2013 2:57 pm

Nemesis85 wrote:Can someone briefly say how the saving system was in RE 4?!! sorry my memory is not working very well these days lol

You could only save your progress at select locations in the game (typewriters) but if you died, you'd just respawn at the last checkpoint instead of having to respawn from your last save. ;)
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Re: The Evil Within's Save System Explained

Postby Rikitatsu » Jul 23, 2013 2:59 pm

Personally, I'm not really content with this system, since unlike RE4, this one is a pure survival horror game... But when you think about it, it could've been worse. There could've been autosaves or quick saves.

At least now we will (hopefully) get a Save-Room theme. :P
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Re: The Evil Within's Save System Explained

Postby Morir es vivir » Jul 23, 2013 3:41 pm

Rikitatsu wrote:Personally, I'm not really content with this system, since unlike RE4, this one is a pure survival horror game... But when you think about it, it could've been worse. There could've been autosaves or quick saves.

At least now we will (hopefully) get a Save-Room theme. :P


Exactly, it could have been worse. I think the amount of save points and check points in BH4 was pretty balanced. I hope we get save-room theme's as well, that could be a nice touch for oldschool nostalgia's sake :mrgreen: I would also like no music at all in a few save points, just the creepy enviroment sounds :twisted: or just the option to turn off the music like in REmake, sometimes we just want to hear the air around us :D
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